02-14-2017, 05:23 AM
UNPOPULAR OPINION
Eh. Firstly, I don't see this as being that terrible of an implementation. Sure it's a change -- a drastic one at that -- but it's one meant to turn things on their heads. Eventually, this will be refined and tweeked until folks grow accustomed and it reaches a place where one can't remember what gameplay was like beforehand.
Secondly... *sigh. I'm going to say this as nicely as I can and please know that it's not my intention to offend anyone. It is not directed any any person in particular and I apologize in advance if someone is hurt by this.
People are stupid. Someone will always be offended or upset. Someone will always hate something while the person right next to them loves it.
Plain and simple. I've been working in design, marketing, and communications for about a decade now and that is one fact that doesn't change. That being said. While it's nice that people in this community are so connected and engaged, it can be a hindrance to change sometimes. I can vouch that any time a project I've been a part of has been opened to the public for opinions, things went south immediately. People have differences in opinions and views on what's good or bad. Just look through any of the threads on these forums and you'll see it right away.
Person A posts thread with single idea.
Person B maybe comments on that but more than likely adds their two cents about another cool feature that is loosely connected to Person A's idea.
Person C comes in thinking I'll do the same off of B's idea, getting even further from the original idea that started this thread.
Person D... hey folks! Cycle repeating
It's hard enough getting people to agree on one thing and stay on topic. I just think that opening every change for discussion is a big ol' can o' worms.
Thirdly, we can assume that these changes are discussed: amongst the coders and administrators. And they are people entrusted with maintaining and monitoring the game. They do a great job and don't often get the well deserved appreciation for doing this all on their spare time. If a change that is discussed amongst that team makes it to the implementation stages, we should explore it fully and work with the team to refine it instead of fighting every step of the way.
You'd think someone repealed Obamacare by reading the "slow to pull. fix me" thread.
Eh. Firstly, I don't see this as being that terrible of an implementation. Sure it's a change -- a drastic one at that -- but it's one meant to turn things on their heads. Eventually, this will be refined and tweeked until folks grow accustomed and it reaches a place where one can't remember what gameplay was like beforehand.
Secondly... *sigh. I'm going to say this as nicely as I can and please know that it's not my intention to offend anyone. It is not directed any any person in particular and I apologize in advance if someone is hurt by this.
People are stupid. Someone will always be offended or upset. Someone will always hate something while the person right next to them loves it.
Plain and simple. I've been working in design, marketing, and communications for about a decade now and that is one fact that doesn't change. That being said. While it's nice that people in this community are so connected and engaged, it can be a hindrance to change sometimes. I can vouch that any time a project I've been a part of has been opened to the public for opinions, things went south immediately. People have differences in opinions and views on what's good or bad. Just look through any of the threads on these forums and you'll see it right away.
Person A posts thread with single idea.
Person B maybe comments on that but more than likely adds their two cents about another cool feature that is loosely connected to Person A's idea.
Person C comes in thinking I'll do the same off of B's idea, getting even further from the original idea that started this thread.
Person D... hey folks! Cycle repeating
It's hard enough getting people to agree on one thing and stay on topic. I just think that opening every change for discussion is a big ol' can o' worms.
Thirdly, we can assume that these changes are discussed: amongst the coders and administrators. And they are people entrusted with maintaining and monitoring the game. They do a great job and don't often get the well deserved appreciation for doing this all on their spare time. If a change that is discussed amongst that team makes it to the implementation stages, we should explore it fully and work with the team to refine it instead of fighting every step of the way.
You'd think someone repealed Obamacare by reading the "slow to pull. fix me" thread.