02-13-2017, 07:50 PM
(This post was last modified: 02-13-2017, 08:41 PM by Ed Venture. Edited 5 times in total.)
Thank you for explaining your reasoning why. My concerns with Security and the port-a-brig still stand I fear and what will you do if most refuse to use the things you are trying to force on them? Do you make those things better, revert the nerf or a mix of both?
For the record I am open to change but will always be resistant to things that force me to play a certain way and force me to use things I did not really need. Should lead to some good changes to security though so that's good. All these issues (except for how fast players could drag each other) seem to be a result of cogmap2 as well. Shame we all had to get nerfed because of it. I guess that's another reason to look forward to map rotation.
This will also make the role of Changeling harder for me as well as I always thought it was the easiest Antag role to master. I'm pretty excited for the upcoming balance changes this is going to bring to the table though so that's something to look forward to. I feel super sorry for the Vampire role though I might just take that off my rotation list for a bit now.
For the record I am open to change but will always be resistant to things that force me to play a certain way and force me to use things I did not really need. Should lead to some good changes to security though so that's good. All these issues (except for how fast players could drag each other) seem to be a result of cogmap2 as well. Shame we all had to get nerfed because of it. I guess that's another reason to look forward to map rotation.
This will also make the role of Changeling harder for me as well as I always thought it was the easiest Antag role to master. I'm pretty excited for the upcoming balance changes this is going to bring to the table though so that's something to look forward to. I feel super sorry for the Vampire role though I might just take that off my rotation list for a bit now.