02-13-2017, 09:29 AM
(This post was last modified: 02-13-2017, 09:32 AM by Haine. Edited 1 time in total.)
I've committed more lines of code for y'all. We're up to at least eight!!!
(Please note that it was three lines of code to add the delay to movement because the movement delay system is very good and easy to expand. Grayshift did not only commit three lines of code for this. Judging the change based on what you heard the total amount of code added was is dumb, please stop quoting that number like it means anything (it doesn't))
e: Also, here's a gif of the current delays for things for those who haven't seen them in-game. The timing of the frames might be very subtly off due to how the video capture is, but it's roughly the same as you'd experience it in-game.
http://i.imgur.com/ww6bDUX.gifv
(Please note that it was three lines of code to add the delay to movement because the movement delay system is very good and easy to expand. Grayshift did not only commit three lines of code for this. Judging the change based on what you heard the total amount of code added was is dumb, please stop quoting that number like it means anything (it doesn't))
e: Also, here's a gif of the current delays for things for those who haven't seen them in-game. The timing of the frames might be very subtly off due to how the video capture is, but it's roughly the same as you'd experience it in-game.
http://i.imgur.com/ww6bDUX.gifv