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[Effortpost] QM Revamp
#15
Yep that's it alright.
I've already done up a mock one of [Construction] Dean DeAngelo, just as a supplementary concept. I tried copying angriestIBM style, with a heavy black border, simple colors and pixelated shading, but it's difficult to get 100% right.
As far as I'm concerned, this is anyone's game, so if anyone wants to submit a trader concept go ahead. This is the template:

[Image: Gjqhtfg.png]
Name: Dean DeAngelo
Tag: [Construction]
Description: (keep it brief). Part of the Nanotrasen Building Subsidiary. A well groomed man in a suit that's about as stiff as his expression.
Basic Inventory: Construction materials, empty crates, emergency goods.
Personality: Capitalist: Will increase prices per demand. Hard bargainer: Has low bargaining tolerance. Asshole: Will accept higher purchase/lower sell price than requested if accidently keyed in. Pure businessman: Hard to become friend but also hard to become enemy.
Enemy response: Will send x2 emagged firebots. 

Leave out what they actually sell, better to give a ballpark figure with the basic inventory, so if someone wants to take this up, it's not so rigid to implement.

Ps: I already have a [Medical] and [Medsci] mock up done, but I shan't do it without a sprite.

Quickedit: While concentrating on the departmental stuff, consider that [Botany] and [Materials] is already covered by Bulford and Gragg. You totally can make gimmicky ones, like Vulderak too, but make sure it's thematic.
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Messages In This Thread
[Effortpost] QM Revamp - by Sundance - 02-08-2017, 10:42 AM
RE: [Effortpost] QM Revamp - by ferriswheel1 - 02-08-2017, 11:05 AM
RE: [Effortpost] QM Revamp - by atamusvaleo - 02-08-2017, 11:26 AM
RE: [Effortpost] QM Revamp - by Vitatroll - 02-08-2017, 12:39 PM
RE: [Effortpost] QM Revamp - by Frank_Stein - 02-08-2017, 01:04 PM
RE: [Effortpost] QM Revamp - by babayetu83 - 02-08-2017, 01:10 PM
RE: [Effortpost] QM Revamp - by sen761 - 02-08-2017, 01:06 PM
RE: [Effortpost] QM Revamp - by NateTheSquid - 02-08-2017, 01:14 PM
RE: [Effortpost] QM Revamp - by aft2001 - 02-08-2017, 01:20 PM
RE: [Effortpost] QM Revamp - by Superlagg - 02-08-2017, 01:58 PM
RE: [Effortpost] QM Revamp - by Cirrial - 02-09-2017, 02:56 AM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 06:29 AM
RE: [Effortpost] QM Revamp - by Cirrial - 02-09-2017, 06:56 AM
RE: [Effortpost] QM Revamp - by Arborinus - 02-09-2017, 03:11 PM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 03:35 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 03:45 PM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 03:50 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 06:03 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 08:26 PM
RE: [Effortpost] QM Revamp - by Frank_Stein - 02-10-2017, 01:01 AM
RE: [Effortpost] QM Revamp - by Sundance - 02-10-2017, 04:42 AM
RE: [Effortpost] QM Revamp - by misto - 02-10-2017, 07:54 AM
RE: [Effortpost] QM Revamp - by New525 - 02-13-2017, 08:11 AM
RE: [Effortpost] QM Revamp - by aft2001 - 02-13-2017, 08:16 AM
RE: [Effortpost] QM Revamp - by misto - 02-13-2017, 11:28 AM
RE: [Effortpost] QM Revamp - by misto - 02-20-2017, 10:23 AM
RE: [Effortpost] QM Revamp - by misto - 05-03-2017, 02:56 AM

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