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[Effortpost] QM Revamp
#11
god if only I didn't have a dozen other things already on my plate right now

I think if I wanted to tackle this I would first try some sort of refactoring to bring together NPC traders and QM traders a little more, such as inventories for remote vs in person deals, and enough details that some sort of generic NPC trader can be made and fleshed out if given a QM trader definition.

It's a non-trivial amount of work to make this system, and it has the aforementioned pacing issues. Intra round values could be one way around it.

I for one would love to tie the stock system into literally anything else, it's a damn shame that that thing ticks along every round with few to no people ever caring.

Edit: there's no NPC sprites for Vurdalak, Buford or Pianzi (sure he's a lizardmans but his outfit doesn't exist) and Gragg may want a slightly different sprite from a regular rock worm for differentiation. The other traders already have NPC sprites, but a bunch of the robot traders have no portrait. That's less of a problem, though.

Edit Edit: actually I can't see Vurdalak ever showing up in person so some sort of dubious shady lackey/acolyte type might be better suited
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Messages In This Thread
[Effortpost] QM Revamp - by Sundance - 02-08-2017, 10:42 AM
RE: [Effortpost] QM Revamp - by ferriswheel1 - 02-08-2017, 11:05 AM
RE: [Effortpost] QM Revamp - by atamusvaleo - 02-08-2017, 11:26 AM
RE: [Effortpost] QM Revamp - by Vitatroll - 02-08-2017, 12:39 PM
RE: [Effortpost] QM Revamp - by Frank_Stein - 02-08-2017, 01:04 PM
RE: [Effortpost] QM Revamp - by babayetu83 - 02-08-2017, 01:10 PM
RE: [Effortpost] QM Revamp - by sen761 - 02-08-2017, 01:06 PM
RE: [Effortpost] QM Revamp - by NateTheSquid - 02-08-2017, 01:14 PM
RE: [Effortpost] QM Revamp - by aft2001 - 02-08-2017, 01:20 PM
RE: [Effortpost] QM Revamp - by Superlagg - 02-08-2017, 01:58 PM
RE: [Effortpost] QM Revamp - by Cirrial - 02-09-2017, 02:56 AM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 06:29 AM
RE: [Effortpost] QM Revamp - by Cirrial - 02-09-2017, 06:56 AM
RE: [Effortpost] QM Revamp - by Arborinus - 02-09-2017, 03:11 PM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 03:35 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 03:45 PM
RE: [Effortpost] QM Revamp - by Sundance - 02-09-2017, 03:50 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 06:03 PM
RE: [Effortpost] QM Revamp - by misto - 02-09-2017, 08:26 PM
RE: [Effortpost] QM Revamp - by Frank_Stein - 02-10-2017, 01:01 AM
RE: [Effortpost] QM Revamp - by Sundance - 02-10-2017, 04:42 AM
RE: [Effortpost] QM Revamp - by misto - 02-10-2017, 07:54 AM
RE: [Effortpost] QM Revamp - by New525 - 02-13-2017, 08:11 AM
RE: [Effortpost] QM Revamp - by aft2001 - 02-13-2017, 08:16 AM
RE: [Effortpost] QM Revamp - by misto - 02-13-2017, 11:28 AM
RE: [Effortpost] QM Revamp - by misto - 02-20-2017, 10:23 AM
RE: [Effortpost] QM Revamp - by misto - 05-03-2017, 02:56 AM

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