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Miner Equipment Damage Overhaul
#1
I made a long post about this on SA, but figured I'd talk about it in here, too. I think miner equipment needs to be updated in terms of damage/effects, so it is no longer as completely useless in melee as it is now. There's a lot of specific reasons why, but there's basically three main points: As it stands, miner gear is horrifically weak, some items actually dealing zero damage. Mining gear takes actual effort to get, since you have to mine the ores that you use to create it. All mining gear is melee, and even with a boost it won't suddenly create superhuman miners able to wade through a sea of C-sabers without a scratch.

Bringing the damage and abilities of mining gear up to decent and/or good levels would reward players who actually do their job, give miners some small means of self-defense against changelings/wizards/syndicates/greyshirt hordes, and would add a bit more variety to the robusting options available in the game. I made some specific suggestions here, but I think it might be a bit much to just repost them here. What do you guys think about buffing the mining tools a bit?


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