01-27-2017, 12:03 PM
This is starting to drift off topic so I'll just address the more relevant points.
Walking: there are circumstances in which walking may not be the preferred form of locomotion. Such circumstances include
- being chased by an angry army of living objects
-chasing a wraith that flew over a salt pile and is running away
- being a borg/ghost drone/some other creature incapable of walking (and yes, this will cause you to scuff salt piles whenever you move over them)
Walls:
- at least 60% of walls are unsaltable without some major furniture rearranging
- again, the wraith has no need to risk the walls when the main path will almost always be clear due to people sweeping it clear of salt
Walking: there are circumstances in which walking may not be the preferred form of locomotion. Such circumstances include
- being chased by an angry army of living objects
-chasing a wraith that flew over a salt pile and is running away
- being a borg/ghost drone/some other creature incapable of walking (and yes, this will cause you to scuff salt piles whenever you move over them)
Walls:
- at least 60% of walls are unsaltable without some major furniture rearranging
- again, the wraith has no need to risk the walls when the main path will almost always be clear due to people sweeping it clear of salt