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Chaplain Rework Discussion/Suggestion Smackdown
Chaplains are enough of a threat to wizards, that if a chaplain actively tracks down a wiz, the wizard runs the hell away. This always ends in long runs through hallways, then the wiz just sends a fireball behind him and bam, no more chaplain, instant hard crit, death in minutes. Apparently the chaplain is immune to direct hits from fireballs, but only if he's in the chapel? which seems useless, wizards never go to the chapel, maybe expand that to anywhere?
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