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Chaplain Rework Discussion/Suggestion Smackdown
#98
On roundstart, the Chaplain picks a Religious Domain. The Chaplain may pick their deity, although a random one is provided as a suggestion ala AI names. Once a chaplain selects a deity, they gain the ability to fold paper into special religious hats. All religious hats provide immunity to biblical brain damage, cannot be manually removed by vampires/wraiths and provide one shot chaplain-style spell immunity that destroys the hat when it is used. Each also provides a special benefit based on Religious Domain:

Atheism Fedora: You can *heh. Farting on the bible does not smite you.
Life Nurse Hat: Negates slowness due to pain when worn.
Death Top Hat: Clacks whenever someone on the station dies.
Light Halo: Is a very bright light source of selectable colour.
Order Helmet: Functions as a GPS beacon and cleans a 3x3 as you walk.
Chaos Jester Cap: You *flip instead of slip. Jingles while you walk.
Darkness Hood: Functions as a welding mask that does not obscure vision.
Machinery Antenna: Gives access to binary. Beeps when AI laws change.
Nature Fruit Hat: Continually infuses the wearer with Nectar.

Additionally, the following chemistry recipes are added:
Holy Water + Water = Holy Water
Holy Water + Urine = Unholy Water
Holy Water + Nectar = Honey
Unholy Water + Urine = Unholy Water
Unholy Water + Blood = Changeling Blood
Holy Water + Unholy Water = Salt (screams on creation)

Holy Water cures addictions, diseases and brain damage on life cycles instead of on touch.
Unholy Water causes ectoplasm puke if drunk and melts hats/bibles on contact. Appears as urine, just like holy water = water and changeling blood = blood.
Nectar attracts bees to the player, making them follow and hug you.
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