12-23-2016, 12:11 PM
(12-23-2016, 11:14 AM)zewaka Wrote: How about light cyborg arms that were attached mid-round?
I know this is probably so that you can debug (i.e. find out whether it's because of the trait or something weird with light cyborg arms in general), but given that there's no inherent bonus to either I don't think should be like the traits that linger despite attempts to remove (e.g. deafness).
In other words, light cyborg arms that you spawn with because of a trait should be removable. Heck, not being able to remove them could be seen as a benefit (it stops nefarious doctors/roboticists from delimbing you).