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New game mode: "Second Shift"
#12
(12-20-2016, 08:15 AM)aft2001 Wrote: I'd imagine that this would be best implemented on LLJK1, as that's the server with a higher ratio of remotely sensible, intelligent, competent, and skilled players. Mostly. Kinda.

But since LLJK1 is always on Extended, maybe it'd always be after an admin triggered antag round. Also the Destiny is smaller so there's less effort required from a smaller crew. Just an idea.

BOO THIS MAN
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Messages In This Thread
New game mode: "Second Shift" - by neogeo0823 - 12-17-2016, 08:55 AM
RE: New game mode: "Second Shift" - by misto - 12-17-2016, 01:06 PM
RE: New game mode: "Second Shift" - by Cirrial - 12-17-2016, 02:18 PM
RE: New game mode: "Second Shift" - by Superlagg - 12-17-2016, 04:12 PM
RE: New game mode: "Second Shift" - by UmbraDrake - 12-17-2016, 04:27 PM
RE: New game mode: "Second Shift" - by Grek - 12-17-2016, 07:26 PM
RE: New game mode: "Second Shift" - by misto - 12-19-2016, 05:56 PM
RE: New game mode: "Second Shift" - by Grumpchkin - 12-20-2016, 01:22 AM
RE: New game mode: "Second Shift" - by aft2001 - 12-20-2016, 08:15 AM
RE: New game mode: "Second Shift" - by YoukCat - 12-20-2016, 12:22 PM
RE: New game mode: "Second Shift" - by Vitatroll - 12-20-2016, 12:50 PM
RE: New game mode: "Second Shift" - by APARTHEID - 12-20-2016, 12:32 PM

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