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Reduce the access to med dispensers and lockers to only medstaff
#39
(12-18-2016, 04:09 PM)vampirate Wrote:
(12-18-2016, 03:56 AM)babayetu83 Wrote: see i think this is a shitty argument because what you're telling me is "well these guys have it bad so these people should have it bad too" and those vending machines just offer baseline stuff. lucky enough to be near a vending machine and but also be unlucky enough to be hit with sarin? you're sol since they have no atropine. get hit with radiation? too bad there's no potassium iodide in those, either. also, anyone can just up and change ids. just mug the captain (or hos if youre feeling bold) for their id and get to work. this applies to every job, too. wanna make your own chems, bombs or go on your own solarium adventure? break into research and do that. doesn't make scientist  useless. want to cook yourself something? go ahead, break into the kitchen. again, this doesn't devalue the chef, either or any other job role. again it seems like this whole idea was born out of pettiness and spite.

I don't play medical doctor, there's no pettiness.  You keep trying to attack me because your arguments are so weak.

So let me break it down.

Limited access is simply a baselines part of jobs.

Not having access to medical vendors but still having access to medical supplies still leaves you generally able to keep yourself out of crit and stitch yourself up.

The chef comparison is weak at best because it is not a common need and most chefs will kick your ass right out.  In fact all those comparisons are weak because their job is not interactive with other players.  

Your argument that if you get hit by sarin you can't heal yourself?  Sorry but too fuckin bad.   That's kind of the doctors job and the point of Sarin.   You're not supposed to have every option available in your toolkit.  Part of this game is making due with the access you have and improvisation.   Sarin was not made to be easily negateable by half the station.   And security does have syringes of atropine in sec.  

Implying that this is out of pettiness negates the fact that I don't play medical doctor but DO play security and janitor.  I'm in fact asking for more limited access to two jobs I often played for the health and enjoyment of another job, and for practical reasons.  

Lastly if a sec officer DOES feel they need that access, they can take a trip to the HoP like everyone else.


arbitrarily making the game more difficult for no reason other than you think the game is too easy does nothing for "the health and enjoyment" of the medical doctor and instead just fucks over other people and at best this would be like a bandaid over a gaping wound for the inherently flawed doctor job
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RE: Reduce the access to med dispensers and lockers to only medstaff - by babayetu83 - 12-18-2016, 05:03 PM

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