12-18-2016, 10:13 AM
At the very least, blobs auto-ending the round when they reach 500 tiles needs to be removed. Basically every time reworking blob comes up on the forums, the rounds auto-ending is a major complaint. There is no reason to still have this feature when it is clear the community hates it.
As an alternative to auto-ending rounds, I propose that once the blob reaches 500 tiles, the shuttle is auto-called and cannot be recalled.
If all nuclei are destroyed, than there will be a centcom announcement along the lines of "All blob nuclei destroyed. Good work, crew!" will pop up, and than after around ten minutes the game will pick a dead person to become a random event antagonist.
As an alternative to auto-ending rounds, I propose that once the blob reaches 500 tiles, the shuttle is auto-called and cannot be recalled.
If all nuclei are destroyed, than there will be a centcom announcement along the lines of "All blob nuclei destroyed. Good work, crew!" will pop up, and than after around ten minutes the game will pick a dead person to become a random event antagonist.