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Surgery / cybernetics / medical stuff
#11
Yeah the biggest problem I think with this idea is implementing it. That's why I said like superpowers, I didn't mean in strength, I meant in the way they are applied to the player, as invisible (or visible) buffs that don't require an invisible cybernetics inventory. Also let's not suggest weapons and stuff, that's a quick way for the thread to go to hell, a permanent taser instead of a hand would be both overpowered and probably unworkable. Would be cool to have to stick your hand in a charger and stand there while it recharged though! I'm talking more about deus-ex style implants. Cybernetic rather than mechanical. How about an implant that dispensed space lube through your pores, making you impossible to grab but have a chance of falling over? that's the kind of thing I'm talking about. advantages rather than weapons, with clear drawbacks.
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