12-14-2016, 09:54 AM
This is just a half baked idea i came up with on the bus journey home recently that's kind a mix between Rev and Restructuring
So, the gist of the idea is that you'd have two teams, which can be two syndie companies working against each other, two NT divisions, an NT and a syndie or whatever you like, theming isn't important. Each side would start with one or two heads, each one of whom would have a converter flash from rev (or something similair in function) and possibly a limited uplink style-device, though i personally think that it isn't particularly necessary and that not having it might encourage some innovation.
The heads would be able to convert anyone except other heads, this includes people who have been converted by the other team.
Here's where the restructuring part comes in, throughout the round random tasks will be assigned to one side and the other side will be tasked with stopping them. Tasks could range from "The CEO's Daughter is having a birthday party and the catering company pulled out, bake 25 key lime pies for him or you're fired" to "NT has decided that QM is too large and requires downsizing, reduce the size of QM by 50% or be fired" to some other crazy random stuff i haven't even thought of. Each objective should have a timer of 5-10 minutes depending on the difficulty of the task.
Each side would randomly alternate between doing a task and trying to stop the other side from doing said tasks.
The round would end after one side failed to complete three objectives, if no more members of one team remain or if the shuttle arrives at centcomm
Thoughts?
So, the gist of the idea is that you'd have two teams, which can be two syndie companies working against each other, two NT divisions, an NT and a syndie or whatever you like, theming isn't important. Each side would start with one or two heads, each one of whom would have a converter flash from rev (or something similair in function) and possibly a limited uplink style-device, though i personally think that it isn't particularly necessary and that not having it might encourage some innovation.
The heads would be able to convert anyone except other heads, this includes people who have been converted by the other team.
Here's where the restructuring part comes in, throughout the round random tasks will be assigned to one side and the other side will be tasked with stopping them. Tasks could range from "The CEO's Daughter is having a birthday party and the catering company pulled out, bake 25 key lime pies for him or you're fired" to "NT has decided that QM is too large and requires downsizing, reduce the size of QM by 50% or be fired" to some other crazy random stuff i haven't even thought of. Each objective should have a timer of 5-10 minutes depending on the difficulty of the task.
Each side would randomly alternate between doing a task and trying to stop the other side from doing said tasks.
The round would end after one side failed to complete three objectives, if no more members of one team remain or if the shuttle arrives at centcomm
Thoughts?