12-08-2016, 04:00 PM
(This post was last modified: 12-09-2016, 05:30 AM by Crazyabe. Edited 3 times in total.)
Witch [Not a Real Antag Yet]
Witches start with a single item: A Black Covenent which allows them to take two of the four Pre-built sets of powers. The Four Sets are Called "Enchanter" "Hedge mage" "Medium" and "Binder". I Will talk about each under there own Heading, but all witches start with a Basic Set of powers...
-All Witches Gain a "Soul Stone" when they use their contract Which allows them to Respawn at its position, with some Conditions...
1: The Stone Must be on a Section of the Station Physically Attached to What ever point the Witch is OR held by the witch, Otherwise they instantly die.
2: The Stone Gives them Absolutely Nothing When they Respawn, Meaning the Witch needs to be sure they can leave whatever point they leave it in.
3: If Someone breaks/Melts/Eats/Frys the Stone the Witch Dies Immediately, And cant be Brought back to life under normal Circumstances. (Cloneing, Borging, SR.)
4: If the Witch Had >75 Fire damage when they died it can't Respawn them.
-All Witches can See Ghosts
-All Witches have a one use Spell which Makes Ghosts Visible, Tangible, and Violent to someone for Thirty Seconds.
Now that That is Done onto the Sets.
ENCHANTER
The Enchanter Set Focuses on Screwing Around with what Other people see, or Dont see. They have the passive ability to become invisible if they dont move for ten seconds, and have a Three use power to Control someone who is in View for either ten seconds or so long as they are within view.
The other powers are to Create or change what an object looks like, they can only have Three items created or changed at a time though. Make one Object/person invisible until someone interacts with it/them. And Simulating Effects, For Example Flashing someone at a Distance or making them believe they can't Breath, This only works while in View of the Witch though.
HEDGE MAGE
In Addition to a Soul stone this Set gives the witch the Basic powers of a Wisard, A set of wisard Robes, a Staff, a Spell book, and one Spell point. They also gain a two use power called "EREBITE BALL" Which is a Suped up Fireball with a LARGE blast radius.
The other Advantages this set gives are A Really Nice Beard, And a Rat "Familiar" which they can Control that May have Rabies.
MEDIUM
This set is based around Extorting the dead and Tormenting people around them with those same dead. They have the Ability to Hear Ghosts and, By saying the name of Someone dead, Drag their Spirit to them.
the other powers this set has access to are Forcing ghosts to possess normal items, and Converting up to two ghosts into "minor Wraiths" with Access to the Haunt, Whisper, Poltergeist, and Command powers.
BINDER
this Set is Unique in that they only have one power: the Ability to Make objects which Directly Effect other players, To do this effectively they get two items: a "Sewing Kit" Which Contains a pair of Scissors, a Ball of thread, and a Sewing needle. The Other item is a pocket sized Bag Capable of holding Bars, Wire, Hair, Beakers, and any Heirlooms that you may pick up.
The Three items that can be made are: Voodoo dolls, Which have whatever is inflicted on them inflicted on the Target, and Yes that does include Burning Someone to death by Deepfrying them. Totems, Which after five minutes respawns the Target as a "Strange abomination of Flesh and Metal". and finally Hexing Stones, Which Slowly Transfer damage from one Target to another.
Hopefully this looks good, I have been having somewhat of a hard time spelling.
Witches start with a single item: A Black Covenent which allows them to take two of the four Pre-built sets of powers. The Four Sets are Called "Enchanter" "Hedge mage" "Medium" and "Binder". I Will talk about each under there own Heading, but all witches start with a Basic Set of powers...
-All Witches Gain a "Soul Stone" when they use their contract Which allows them to Respawn at its position, with some Conditions...
1: The Stone Must be on a Section of the Station Physically Attached to What ever point the Witch is OR held by the witch, Otherwise they instantly die.
2: The Stone Gives them Absolutely Nothing When they Respawn, Meaning the Witch needs to be sure they can leave whatever point they leave it in.
3: If Someone breaks/Melts/Eats/Frys the Stone the Witch Dies Immediately, And cant be Brought back to life under normal Circumstances. (Cloneing, Borging, SR.)
4: If the Witch Had >75 Fire damage when they died it can't Respawn them.
-All Witches can See Ghosts
-All Witches have a one use Spell which Makes Ghosts Visible, Tangible, and Violent to someone for Thirty Seconds.
Now that That is Done onto the Sets.
ENCHANTER
The Enchanter Set Focuses on Screwing Around with what Other people see, or Dont see. They have the passive ability to become invisible if they dont move for ten seconds, and have a Three use power to Control someone who is in View for either ten seconds or so long as they are within view.
The other powers are to Create or change what an object looks like, they can only have Three items created or changed at a time though. Make one Object/person invisible until someone interacts with it/them. And Simulating Effects, For Example Flashing someone at a Distance or making them believe they can't Breath, This only works while in View of the Witch though.
HEDGE MAGE
In Addition to a Soul stone this Set gives the witch the Basic powers of a Wisard, A set of wisard Robes, a Staff, a Spell book, and one Spell point. They also gain a two use power called "EREBITE BALL" Which is a Suped up Fireball with a LARGE blast radius.
The other Advantages this set gives are A Really Nice Beard, And a Rat "Familiar" which they can Control that May have Rabies.
MEDIUM
This set is based around Extorting the dead and Tormenting people around them with those same dead. They have the Ability to Hear Ghosts and, By saying the name of Someone dead, Drag their Spirit to them.
the other powers this set has access to are Forcing ghosts to possess normal items, and Converting up to two ghosts into "minor Wraiths" with Access to the Haunt, Whisper, Poltergeist, and Command powers.
BINDER
this Set is Unique in that they only have one power: the Ability to Make objects which Directly Effect other players, To do this effectively they get two items: a "Sewing Kit" Which Contains a pair of Scissors, a Ball of thread, and a Sewing needle. The Other item is a pocket sized Bag Capable of holding Bars, Wire, Hair, Beakers, and any Heirlooms that you may pick up.
The Three items that can be made are: Voodoo dolls, Which have whatever is inflicted on them inflicted on the Target, and Yes that does include Burning Someone to death by Deepfrying them. Totems, Which after five minutes respawns the Target as a "Strange abomination of Flesh and Metal". and finally Hexing Stones, Which Slowly Transfer damage from one Target to another.
Hopefully this looks good, I have been having somewhat of a hard time spelling.