12-05-2016, 11:32 AM
prepare weapons and survival necessities such as internals, keep a fire extinguisher on you, have a space suit stashed somewhere if you do not have room for it in your bag, get sunglasses, get insulated gloves, get an improved access id. steal anti-slip boots such as galoshes or magic sandals from the locations where they are kept
carry medicine to heal yourself and allies with. do your best to deny enemy of medicine supply. applying damage-over-time effects to enemy such as burning, poison, radiation is great. applying disabilities such as deafness or blindness is great.
if working with groups, be wary of causing floor slippage via ice, water, or any means as the enemy may have anti slip boots or stun reducing drugs and your allies may not. this is especially bad when the ice overlays for example a nuke and renders it impossible to melee smash
people chasing you are often unprepared or hesitant to pursue you into space, so the pod bay and other locations where you can readily slip away into space make great escape options. even if they hop in a pod too it is simple to lose them in the vast expanse of space and you have your pick of locations to park at, resupply and re infiltrate the station
hiding in bushes, lockers etc works well both defensively and as an ambush tactic
keep in mind ways to foil an ai from tracking you and squealing on you or locking you down (agent card, snipping cameras, killing the bastard). in a related note, get a machine translator implant for yourself and your allies and monitor the channel but do not speak on it unless necessary.
spacing someone does not guarantee their death, even if theyre not a ling, because aforementioned preparations may save someone from being tossed outside. beat them into crit/inflict heavy bleeding and strip them first before tossing them for best results.
carry medicine to heal yourself and allies with. do your best to deny enemy of medicine supply. applying damage-over-time effects to enemy such as burning, poison, radiation is great. applying disabilities such as deafness or blindness is great.
if working with groups, be wary of causing floor slippage via ice, water, or any means as the enemy may have anti slip boots or stun reducing drugs and your allies may not. this is especially bad when the ice overlays for example a nuke and renders it impossible to melee smash
people chasing you are often unprepared or hesitant to pursue you into space, so the pod bay and other locations where you can readily slip away into space make great escape options. even if they hop in a pod too it is simple to lose them in the vast expanse of space and you have your pick of locations to park at, resupply and re infiltrate the station
hiding in bushes, lockers etc works well both defensively and as an ambush tactic
keep in mind ways to foil an ai from tracking you and squealing on you or locking you down (agent card, snipping cameras, killing the bastard). in a related note, get a machine translator implant for yourself and your allies and monitor the channel but do not speak on it unless necessary.
spacing someone does not guarantee their death, even if theyre not a ling, because aforementioned preparations may save someone from being tossed outside. beat them into crit/inflict heavy bleeding and strip them first before tossing them for best results.