03-21-2013, 12:57 AM
As I mentioned in Cog's sprites thread, I think Engineers/ Electricians would benefit from being able to create more stuff, in particular the ability to make a fully functional room - APCs, intercoms, furniture, all the wiring etc. APCs being the big one.
I played electrician on most of my rounds last night and quite enjoyed the way they can turn things around - though I had to hack into the solars on at least one occasion. I feel that when I play electrician and get a "at least two cloners" objective, I shouldn't have to put it in the electrician's room or some other random location. I should be able to build an entirely new genetics room (with the help of an engineer, perhaps?) somewhere off the edge of the station. Or even on the ice moon?
I played electrician on most of my rounds last night and quite enjoyed the way they can turn things around - though I had to hack into the solars on at least one occasion. I feel that when I play electrician and get a "at least two cloners" objective, I shouldn't have to put it in the electrician's room or some other random location. I should be able to build an entirely new genetics room (with the help of an engineer, perhaps?) somewhere off the edge of the station. Or even on the ice moon?