11-26-2016, 02:22 PM
The only changes to nitro since its release have been:
1. You can't throw it safely anymore. (It does a physical shock check at both the start and impact of a throw now, instead of just the impact.)
2. You get triple the quantity on reaction. This is a leftover of some earlier scrapped balance ideas, now left in because bigger 'oops' kabooms are funny.
1. You can't throw it safely anymore. (It does a physical shock check at both the start and impact of a throw now, instead of just the impact.)
2. You get triple the quantity on reaction. This is a leftover of some earlier scrapped balance ideas, now left in because bigger 'oops' kabooms are funny.