03-19-2013, 08:14 AM
An idea for a detective traitor item.
Noir Glasses.
They look like normal glasses upon examination.
When worn they make everything look black and white. (Like how gas masks make everything look green tinted.)
What they allow is for the detective to use special monologue on a target in their audio/visual range.
The monologue describes how the detective fought the target, injuring them and eventually killing them, this actually effects the target though so that if the target stood in range for the whole monologue they'd die. The monologue is broken into several different bits of text, damage to the target occurs per block of text describing injury, with the last block of text describing and causing death. If the target or the detective moves out of range during the monologue then it ends.
It shouldn't be OP as it requires the target and detective to stay within range and there is an obvious cue to people paying attention to what is being said.
Noir Glasses.
They look like normal glasses upon examination.
When worn they make everything look black and white. (Like how gas masks make everything look green tinted.)
What they allow is for the detective to use special monologue on a target in their audio/visual range.
The monologue describes how the detective fought the target, injuring them and eventually killing them, this actually effects the target though so that if the target stood in range for the whole monologue they'd die. The monologue is broken into several different bits of text, damage to the target occurs per block of text describing injury, with the last block of text describing and causing death. If the target or the detective moves out of range during the monologue then it ends.
It shouldn't be OP as it requires the target and detective to stay within range and there is an obvious cue to people paying attention to what is being said.