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bring back the on-station nuclear charge
#28
(11-23-2016, 01:48 PM)Mageziya Wrote:
(11-23-2016, 12:24 PM)atomic1fire Wrote:
(11-23-2016, 10:29 AM)Marquesas Wrote: I was one of the people with the expertise to set it off within a minute of round start. This wouldn't be a good idea at all.

I would support having a disarmed nuke on-station with the warhead in a secure lockup, which has to be broken into first and physically fitted on the nuke.

Maybe you could make stealing the warhead from the armory an actual traitor objective, so people have a reason to steal it but not immediately bomb the crew. 

Plus maybe the RD could have the rest of the nuke as a display piece, because it sounds funny.

Have the different nuke pieces be on display in different, secure spots throughout the station. (I'd say head's offices, but no one ever is ever in them, making theft trivial.)

Then again, there's still nothing here to stop people from just going ham with something like telesci and assembling the nuke within 5 minutes into the round. Better than within 2 minutes, but still bad.

Maybe shove the critical pieces deep into telesci areas, in locations that are virtually impossible to reach without teamwork? This prevents (mostly) one lone turbo-nerd from somehow shitting together the nuke by the 15 minute mark, as they'd have to recruit someone to help them. Even with mindslave implants, recruiting someone who can actually help can be difficult to do, and even if recruitment is successful, it likely slows the process down dramatically.

Inb4 people assemble the nuke to blow the sun up.
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RE: bring back the on-station nuclear charge - by atomic1fire - 11-23-2016, 02:11 PM

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