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vr game suggestions
#10
(11-22-2016, 07:47 AM)aft2001 Wrote:
(11-22-2016, 07:37 AM)Xenonia Wrote: I mean you don't want to make it too enticing, because otherwise people would do everything in VR and just stand around like assholes in goggles, seeing as there isn't really a difference between VR and 'real' given that it's already a video game.
Fair point... I can definitely see people never leaving VR and that leading to Antags roaming the station and stabbing anyone in VR. Maybe there should be some sort of timer or buffer for VR.

Also if VR really does become insanely popular, people will have to wait their turns. They can do that by just doing stuff ingame outside VR. It'd really be nice to have some more stuff to do in VR, especially on LLJK1. 

Any other ideas on how to balance out a big super cool thing in VR like capture the flag death arenas to make it so that people actually play the game and not VR?
God, I can imagine what would happen if VR was actually super fun and cool but there was only like, two pods and no headsets.

You could make playing VR cost cash to play? Or special tokens that Heads can pass out for good behavior
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Messages In This Thread
vr game suggestions - by zcamperz - 11-19-2016, 04:37 PM
RE: vr game suggestions - by Ed Venture - 11-19-2016, 04:42 PM
RE: vr game suggestions - by medsal15 - 11-19-2016, 08:34 PM
RE: vr game suggestions - by Vitatroll - 11-19-2016, 10:55 PM
RE: vr game suggestions - by misto - 11-20-2016, 09:18 AM
RE: vr game suggestions - by Superlagg - 11-20-2016, 10:32 AM
RE: vr game suggestions - by aft2001 - 11-22-2016, 06:39 AM
RE: vr game suggestions - by Xenonia - 11-22-2016, 07:37 AM
RE: vr game suggestions - by aft2001 - 11-22-2016, 07:47 AM
RE: vr game suggestions - by Frank_Stein - 11-22-2016, 02:00 PM
RE: vr game suggestions - by ferriswheel1 - 11-22-2016, 02:11 PM

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