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Heads of staff unlocking doors.
#9
(11-18-2016, 08:21 AM)Vitatroll Wrote: As with similar ideas before, I like the premise.

I'd probably err on the side of caution and make unlocks tied to the specific head id card instead of just the access. That way all heads get to have fancy tailor-made IDs like the clown captain to be stolen and/or bartered. That and you won't have freestation every other round.

It's a less messy alternative to bolting open doors, at least.

I would have it so if it is added at first it would work with any ID that has the access, and if it is abused we restrict it to just the heads starting IDs.
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Messages In This Thread
Heads of staff unlocking doors. - by Lady Birb - 11-17-2016, 06:00 PM
RE: Heads of staff unlocking doors. - by aft2001 - 11-18-2016, 06:23 AM
RE: Heads of staff unlocking doors. - by Lady Birb - 11-18-2016, 03:40 PM
RE: Heads of staff unlocking doors. - by Grek - 11-18-2016, 09:55 PM
RE: Heads of staff unlocking doors. - by misto - 11-20-2016, 07:11 AM

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