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Mageziya's Irrelevant Sprites
#78
So I finally got to try out the wizard robe I made in game, and after some discussion with people over several rounds, I decided that a hat would go better with the wizard outfit, though I did include an improved hood for anyone who wants to be a hooded-magi fellow.

[Image: JtDY8kA.gif][Image: C9qj1BK.gif]
[Image: b04e20827ecce29f9837870385d6fc86.png]
The hat took heavy references off existing wizard sprites. I would have made it gold-rimmed, but nothing ended up looking good, so I gave it a gold-band instead. Before anyone says that "wait, isn't there already a gold-rimmed wizard hat?" there is, but it uses an old spriting style that doesn't translate well to how I sprite things. On that note, the wizard hats all use short-cuts and weird incongruities in their sprites, because of how much of a pain the wizard hat is to make in the limited space permitted.

The hood is now larger, as to permit more hair-styles to fit inside. The point at the back of it was also removed, because with the given scale, I couldn't make it look good. I'm not sure why I included the point in the original at all, as the original reference images didn't have pointed hoods. An unused orange hoodie sprite I found while digging through DMI's for wizard-hats was a reference I used in the new version of the sprite. The end sprite is a little doofy looking, but that's difficult to avoid.

Also, the new hats look pretty damn fine with the plague masks equiped. (Please add them to the wizard shuttle if they're in).
[Image: sy5iMqY.gif][Image: AlLFM2A.gif]

DMI with all new and changed sprites is attached to this post.

Edit: oh boy, I realized that the bands on the hat didn't line up, so I quickly fixed them.
[Image: e70e65dac9080eb97818e1b82e58224a.png]
Also the DMI never got attached to the post. Whoops, except that it allowed me to fix the hat.


Attached Files
.dmi   GreenRobeFIXEDhats.dmi (Size: 852 bytes / Downloads: 434)
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