10-14-2012, 09:17 PM
Ok, under less of a time constraint now.
What i am trying to say is to allow chemists to create something that will leave a lasting effect (1 min, 5 min, permanent?) of a chem, or only specific chems.
Maybe a field of tricordazine that gives everyone in it 1 unit of tri every 5 seconds until all the tri used in the field is used up.
Or a field of napalm that will leave a fire until extinguished or it burns out all the napalm (1 unit = half a second?)
I can see myself at least running around the station placing hyperzine fields in larger rounds. fields of various cures when an epidemic hits the station, that kind of fun stuff.
On another (pretty dumb) note i have in my mind, make people be able to be area of effect carriers of chems. that is to say, add a chem that you can inject into someone to make them disperse all chems in them around them in a small area.
What i am trying to say is to allow chemists to create something that will leave a lasting effect (1 min, 5 min, permanent?) of a chem, or only specific chems.
Maybe a field of tricordazine that gives everyone in it 1 unit of tri every 5 seconds until all the tri used in the field is used up.
Or a field of napalm that will leave a fire until extinguished or it burns out all the napalm (1 unit = half a second?)
I can see myself at least running around the station placing hyperzine fields in larger rounds. fields of various cures when an epidemic hits the station, that kind of fun stuff.
On another (pretty dumb) note i have in my mind, make people be able to be area of effect carriers of chems. that is to say, add a chem that you can inject into someone to make them disperse all chems in them around them in a small area.