11-14-2016, 12:29 PM
https://tgstation13.org/wiki/Research_items
when i saw this i knew we need this! Roboticist will actually have somethin to do!
(mechanic too i guess). First thing we need is... tool arm!
But the tool arm should be customizable! That way instead of having a tool arm that has just the basic tools, we could customize the arm to suit the needs of a user (example surgeon needs medical tools, roboticists needs basic and medical tools, engineers need all worktools, security...well their sec tools).
For example roboticist could fabricate the arm, but customization should be done by a mechanic (basically adding items/modules (probably like PDA modules, just where each module is one item, or module has to have programs in it,where each program is a tool, which is done by mechanic anyway).
Another way to do it could be with slots like in belts, where normal items are inserted (example basic tools), which would be even more useful, cause anythin that fits in a belt can be fitted in the arm (so imagine custom tools like lets say uqil wrench...good for work and "wrenching" the traitor on the head)
The arm would be insulated naturally of course, downsides could be that its a light arm, so its frail, cannot break cuffs, thus while having it saves inventory space, reduces combat effectivness...
Maybe even specific upgrade where arm is armoured (normal arm or reinforced arm) but at the cost of inventory space (where only 2-3 slots are availabe so this would be most useful for combat but not so for general purpose, cause in combat ya need like what... a hand or a blade or a blaster... while in general use ya basically need to replace your belt/bag)
Another thing we should have are legs which act like magboots on demand, with maybe an upgrade where they act like rocket shoes (where usage is limited by a cooldown, or until the legs refill themselves with air from enviroment)
Gas mask implant, now this would be an interestin one, as it would replace the nose and mouth with a gas mask with filters but has a permanent gas mask on his face... so easy to use the air tanks but cant eat/drink smoke or take pills, with a limited protection from toxins in the air! (also maybe can last without air slightly longer). So whoever has this would have to use injections to be able to consume anythin (example to eat syringe with nutrients can be used). Could be upgraded to protect eyes from welding without hindering vission (so like a normal welding mask also protects a bit from heat and physical damage). Downside would be nothing worn on face can be used (goggles,masks etc), and if equipment is damaged replacement by surgery is needed..if this implant is damaged/destroyed the user will have trouble breathing and seeing, will have a mangled face as if someone poured acid onto them.
Welding hand implant this implant would give the user only the welding tools (basically just the reinforced tool arm, with a welding mask and a welder with a larger capacity), either completely removing the ability to use that hand normally or be able to switch between welder and hand. Durability of a normal arm, just with an integrated welding mask and a large capacity welder (so basically if ya use the arm for welding ya dont need eye protection, but if ya use a normal welder it will burn yer eyes as normally). Cheapo useful implant for engineers mostly, altho the welder could be a laser or plasma so no fuel is needed?
I wanna hear yer thoughts
when i saw this i knew we need this! Roboticist will actually have somethin to do!
(mechanic too i guess). First thing we need is... tool arm!
But the tool arm should be customizable! That way instead of having a tool arm that has just the basic tools, we could customize the arm to suit the needs of a user (example surgeon needs medical tools, roboticists needs basic and medical tools, engineers need all worktools, security...well their sec tools).
For example roboticist could fabricate the arm, but customization should be done by a mechanic (basically adding items/modules (probably like PDA modules, just where each module is one item, or module has to have programs in it,where each program is a tool, which is done by mechanic anyway).
Another way to do it could be with slots like in belts, where normal items are inserted (example basic tools), which would be even more useful, cause anythin that fits in a belt can be fitted in the arm (so imagine custom tools like lets say uqil wrench...good for work and "wrenching" the traitor on the head)
The arm would be insulated naturally of course, downsides could be that its a light arm, so its frail, cannot break cuffs, thus while having it saves inventory space, reduces combat effectivness...
Maybe even specific upgrade where arm is armoured (normal arm or reinforced arm) but at the cost of inventory space (where only 2-3 slots are availabe so this would be most useful for combat but not so for general purpose, cause in combat ya need like what... a hand or a blade or a blaster... while in general use ya basically need to replace your belt/bag)
Another thing we should have are legs which act like magboots on demand, with maybe an upgrade where they act like rocket shoes (where usage is limited by a cooldown, or until the legs refill themselves with air from enviroment)
Gas mask implant, now this would be an interestin one, as it would replace the nose and mouth with a gas mask with filters but has a permanent gas mask on his face... so easy to use the air tanks but cant eat/drink smoke or take pills, with a limited protection from toxins in the air! (also maybe can last without air slightly longer). So whoever has this would have to use injections to be able to consume anythin (example to eat syringe with nutrients can be used). Could be upgraded to protect eyes from welding without hindering vission (so like a normal welding mask also protects a bit from heat and physical damage). Downside would be nothing worn on face can be used (goggles,masks etc), and if equipment is damaged replacement by surgery is needed..if this implant is damaged/destroyed the user will have trouble breathing and seeing, will have a mangled face as if someone poured acid onto them.
Welding hand implant this implant would give the user only the welding tools (basically just the reinforced tool arm, with a welding mask and a welder with a larger capacity), either completely removing the ability to use that hand normally or be able to switch between welder and hand. Durability of a normal arm, just with an integrated welding mask and a large capacity welder (so basically if ya use the arm for welding ya dont need eye protection, but if ya use a normal welder it will burn yer eyes as normally). Cheapo useful implant for engineers mostly, altho the welder could be a laser or plasma so no fuel is needed?
I wanna hear yer thoughts