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Insanity Artifact
#3
(11-09-2016, 07:29 PM)aft2001 Wrote: Well, maybe instead of a reagent it could damage brain slowly and give them undetectable mental issues that will become detectable by scans in later cycles. The person would be sort of spammed with messages, with urges, desires, or fears. It could work sort of similar to the AI laws, too! The person would "feel as though everyone's out to kill them", so they'd be justified in killing their coworkers in a paranoia fueled rage.

I feel like that would rapidly turn into "better get an insanity artifact so I get valid kills" or at least cause a lot of judging issues

If a coder/admin/codermin could weigh in on the idea it'd be appreciated, but we're reluctant to give people "justifications" to kill people
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Messages In This Thread
Insanity Artifact - by TotusUbertas - 11-09-2016, 07:07 PM
RE: Insanity Artifact - by aft2001 - 11-09-2016, 07:29 PM
RE: Insanity Artifact - by Nnystyxx - 11-09-2016, 07:54 PM
RE: Insanity Artifact - by TotusUbertas - 11-09-2016, 09:39 PM
RE: Insanity Artifact - by HydroFloric - 11-10-2016, 06:21 AM
RE: Insanity Artifact - by poland spring - 11-10-2016, 06:30 AM
RE: Insanity Artifact - by aft2001 - 11-10-2016, 07:07 AM
RE: Insanity Artifact - by TotusUbertas - 11-10-2016, 07:55 AM
RE: Insanity Artifact - by misto - 11-11-2016, 01:52 AM
RE: Insanity Artifact - by Roomba - 11-12-2016, 12:13 AM
RE: Insanity Artifact - by TotusUbertas - 11-12-2016, 07:55 AM
RE: Insanity Artifact - by atomic1fire - 11-14-2016, 07:12 AM
RE: Insanity Artifact - by misto - 11-14-2016, 08:04 AM

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