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Emagging Cyborg Modules
#9
(10-27-2016, 04:53 PM)MagicStudiosGuy Wrote:
(10-27-2016, 04:45 PM)YoukCat Wrote: Perhaps just include one along with the Syndicate Frame, it'll inspire more people to use those things.

Then again, when actually used, those things are already Overpowered enough.

Does the Syndicate Frame have any advantage over changing the laws?

Not particularly, it's just that traitor borgs are ludicrously powerful. All the advantages of being a borg without any of that pesky killswitch or having to keep people alive malarkey. A single determined contruction or chem borg could reduce the entire station to an airless husk in a few minutes.
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Messages In This Thread
Emagging Cyborg Modules - by MagicStudiosGuy - 10-27-2016, 02:56 PM
RE: Emagging Cyborg Modules - by Lady Birb - 10-27-2016, 03:07 PM
RE: Emagging Cyborg Modules - by Erev - 10-27-2016, 04:27 PM
RE: Emagging Cyborg Modules - by MagicStudiosGuy - 10-27-2016, 04:44 PM
RE: Emagging Cyborg Modules - by Nnystyxx - 10-27-2016, 04:42 PM
RE: Emagging Cyborg Modules - by YoukCat - 10-27-2016, 04:45 PM
RE: Emagging Cyborg Modules - by MagicStudiosGuy - 10-27-2016, 04:53 PM
RE: Emagging Cyborg Modules - by amaranthineApocalypse - 10-27-2016, 04:56 PM
RE: Emagging Cyborg Modules - by Erev - 10-27-2016, 04:57 PM
RE: Emagging Cyborg Modules - by YoukCat - 10-27-2016, 04:55 PM
RE: Emagging Cyborg Modules - by Vitatroll - 10-27-2016, 09:06 PM
RE: Emagging Cyborg Modules - by ferriswheel1 - 10-29-2016, 12:28 AM

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