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Playable critter improvements
#7
I'm not terribly clear on what critters are allowed to do when player controlled, that might need explaining. I think it would be fun if their whole reason for existing was to be as fun or annoying as they feel like.

Otherwise I just want dogs to have a roll over animation and maybe a dedicated pee and chew button.

Chew could just add the word "chewed" to objects. For instance chewed gloves could probably still be wearable but less useful, if you want to be a bad dog.

Pee would just be the *pee command, except maybe in button form.
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Messages In This Thread
Playable critter improvements - by Nnystyxx - 10-26-2016, 11:02 PM
RE: Playable critter improvements - by Grumpchkin - 10-26-2016, 11:19 PM
RE: Playable critter improvements - by babayetu83 - 10-27-2016, 03:29 AM
RE: Playable critter improvements - by medsal15 - 10-27-2016, 08:30 AM
RE: Playable critter improvements - by Rocket - 10-27-2016, 09:07 AM
RE: Playable critter improvements - by atomic1fire - 10-27-2016, 04:35 PM

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