10-27-2016, 05:57 AM
(10-26-2016, 02:43 PM)Frank_Stein Wrote: I never got that line of thinking. I don't play this game because of it's in depth atmospherics simulation, and I doubt a lot of other people do.
For me, it's more about the interactions between the crew and different departments
I made basically the exact same post about a year ago. The essence of (goon)SS13 (for me) is player interaction in a chaotic environment with elements of whimsy... and gibs. Lots and lots of gibs. I'd miss (volumetric) fire, temperature, breathing, etc., but I don't need it.
If the attempt were made in 3d I'd rather it be trimetric or something. First person SS13 just feels off to me. It feels more for a game that tries to be realistic and possibly darker.
The best thing to do would be to ditch ss13 all together and just make something better. I think that's the conclusion most remakes come to.