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Traitor Geneticist
#1
I think traitor geneticists should have a few more options for committing dastardly deeds related to their job. Among the many ideas i had one really stood out. The syndicate chromosome. The Syndie chromosome would have a powerful effect on the few genes it can be applied to. It would cost 6-8TC and spawn an inconspicuous filled DNA activator that when inserted into the genetics console would unlock the chromosome.

EFFECTS
------------------------------
Gamma Ray Exposure
When enhanced the subjects sprite would become enlarged and very apparent, but would allow for a massive damage/stamina boost and the ability to crush any wall. Beyond the obvious nature of the effect it would have one other downside, any item they attempt to pick up would be crushed into scrap.


Optical lasers
When enhanced the subject would uncontrollably emit a massive beam of energy in the same vein as the PTL (obviously nowhere near as powerful) When the beam is active the user takes escalating burn damage and eventually catch flame. The only way to stop the beam is to wear a pair of sunglasses ala cyclops. If the subject loses his sunglasses and can not find another pair their should eventually explode.


Incendiary Mitochondria
If the subject uses the enhanced immolate ability they should permanently (or perhaps temporarily) turn into a fire elemental granting immunity to fire and fire breath ability with a short cool-down.


Mutagenic field + Radioactive
A traitor geneticist would first have to combine to aforementioned genes to create a precursor that has no effect. Once the precursor has been enhanced, however the subject would be able to emit targeted blasts of mutagenic effect rapidly mutating one target and giving them a small dose of radiation  


Empathetic thought + telekinetic pull
Another precursor gene. Once the precursor is enhanced the subject would have complete psychic ability granting the effects of empowered telekentic pull and a new ability a targeted mind control with a 70 percent success rate. If it succeeds the user  takes control of the target for 5 (or less) seconds. If the attempt fails the target and user get a small amount of brain damage and a short stun.


Matter Eater
Eat others limbs. Limited to limbs and not organs
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Messages In This Thread
Traitor Geneticist - by New525 - 10-25-2016, 12:40 PM
RE: Traitor Geneticist - by amaranthineApocalypse - 10-25-2016, 02:21 PM
RE: Traitor Geneticist - by lambskin - 10-25-2016, 02:30 PM
RE: Traitor Geneticist - by NesMettaur - 10-25-2016, 03:20 PM
RE: Traitor Geneticist - by Lady Birb - 10-25-2016, 03:25 PM
RE: Traitor Geneticist - by Musketman12 - 10-25-2016, 03:32 PM
RE: Traitor Geneticist - by Sundance - 10-26-2016, 04:48 AM
RE: Traitor Geneticist - by amaranthineApocalypse - 10-26-2016, 08:57 AM
RE: Traitor Geneticist - by Sundance - 10-26-2016, 09:42 AM
RE: Traitor Geneticist - by New525 - 06-01-2017, 08:28 PM
RE: Traitor Geneticist - by babayetu83 - 06-02-2017, 01:18 AM
RE: Traitor Geneticist - by atomic1fire - 06-02-2017, 09:49 PM

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