10-18-2016, 07:17 AM
In my initial post I suggested moving them to QM. My humble opinion is that QM should be our cargo and excess items storage area already. So, why not have a stockpile of extra gloves laying about?
The ruck and analyzers are incentive enough for people to break in. I do realize every department has items worthy of looting; however, I can think of no other department that gets raided every round start by countless crew and heads.
Majority of the time, Security is either incompetent or preoccupied. It happens all round even after people have looted all of the gloves.
With the addition of the nanofabs ability to craft the gloves, do we really need so many pairs in one area?
(I didn't really expect hate, just goofing around)
(Plus I wanted an excuse to use this little guy )
The ruck and analyzers are incentive enough for people to break in. I do realize every department has items worthy of looting; however, I can think of no other department that gets raided every round start by countless crew and heads.
Majority of the time, Security is either incompetent or preoccupied. It happens all round even after people have looted all of the gloves.
With the addition of the nanofabs ability to craft the gloves, do we really need so many pairs in one area?
(I didn't really expect hate, just goofing around)
(Plus I wanted an excuse to use this little guy )