10-10-2016, 12:42 PM
(This post was last modified: 10-10-2016, 12:43 PM by Nnystyxx. Edited 1 time in total.)
I like erasing tedium in gameplay mechanics. Having to mash the buttons again and again and again for something I need in a hurry (see: batch healing, salt to fight wraiths because every other method of getting salt is FUCKING IMPOSSIBLE) is tedious. If the single dividing factor in preventing chem from being OP is that, then maybe looking at how easy is to make nightmarish fire and explosions is worth something.
EDIT: Even just making it possible to have one click count for two or three or five or whatever would be better. Cut the horrific bone grinding tedium so we can encourage people to actually be helpful with chemistry
EDIT: Even just making it possible to have one click count for two or three or five or whatever would be better. Cut the horrific bone grinding tedium so we can encourage people to actually be helpful with chemistry