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Nukes and MPRTs
#10
Don't make it pipe-bombable, since that compromises the general rule of thumb "DON'T BOMB THE FUCKING STATION AS A NON-ANTAG" we mostly go by (see: don't bomb wizards). Just make it hittable by the RPG. It gives the crew something to actually strive for aside from "kill syndies don't die". It adds strategy and also adds some sort of actual RISK to the Syndies using their 1hitdead rockets, since they can hit the wrong thing or have them stolen.
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Messages In This Thread
Nukes and MPRTs - by Ultimate Shrek Fan - 10-09-2016, 09:58 AM
RE: Nukes and MPRTs - by Nnystyxx - 10-09-2016, 10:36 AM
RE: Nukes and MPRTs - by Sundance - 10-09-2016, 10:40 AM
RE: Nukes and MPRTs - by misto - 10-09-2016, 10:41 AM
RE: Nukes and MPRTs - by Boa Jacque - 10-09-2016, 11:23 AM
RE: Nukes and MPRTs - by UrsulaMejor - 10-09-2016, 12:24 PM
RE: Nukes and MPRTs - by Sundance - 10-09-2016, 12:39 PM
RE: Nukes and MPRTs - by cyberTripping - 10-09-2016, 12:49 PM
RE: Nukes and MPRTs - by Vitatroll - 10-09-2016, 12:57 PM
RE: Nukes and MPRTs - by Nnystyxx - 10-09-2016, 01:10 PM
RE: Nukes and MPRTs - by lambskin - 10-09-2016, 01:18 PM
RE: Nukes and MPRTs - by misto - 10-09-2016, 01:19 PM
RE: Nukes and MPRTs - by Nnystyxx - 10-09-2016, 01:22 PM
RE: Nukes and MPRTs - by misto - 10-09-2016, 01:38 PM
RE: Nukes and MPRTs - by lambskin - 10-09-2016, 01:41 PM
RE: Nukes and MPRTs - by Ultimate Shrek Fan - 10-09-2016, 01:54 PM
RE: Nukes and MPRTs - by UrsulaMejor - 10-09-2016, 02:52 PM
RE: Nukes and MPRTs - by Mageziya - 10-09-2016, 02:52 PM
RE: Nukes and MPRTs - by Vitatroll - 10-09-2016, 03:04 PM
RE: Nukes and MPRTs - by Nnystyxx - 10-09-2016, 03:23 PM
RE: Nukes and MPRTs - by lambskin - 10-09-2016, 05:01 PM
RE: Nukes and MPRTs - by Grek - 10-10-2016, 07:03 AM
RE: Nukes and MPRTs - by lambskin - 10-10-2016, 09:32 AM
RE: Nukes and MPRTs - by Ultimate Shrek Fan - 10-10-2016, 06:18 AM
RE: Nukes and MPRTs - by Boa Jacque - 10-10-2016, 08:37 AM

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