10-03-2016, 04:31 PM
(This post was last modified: 10-03-2016, 04:35 PM by atomic1fire. Edited 2 times in total.)
I kinda like the idea that the revenant isn't really triggered by a person, but has a rare chance of being triggered by a trauma. I assume that would make it much easier to code since you'd just check for the highest cause of damage, then grant revenant status based on that. If the person has more then one source of trauma maybe give them a random role or just not give them revenant, I don't know.
sort of like the science ghosts, except controlled by the person who died.
Also I like to think Chaplain would try to reason with the revenant.
"WHO SET YOU ON FIRE?, WE CAN STILL MAKE THIS RIGHT IF YOU STOP WITH THE BODIES"
"WHO SAID I WAS MURDERED? I CHOSE TO BE FUEL"
sort of like the science ghosts, except controlled by the person who died.
Also I like to think Chaplain would try to reason with the revenant.
"WHO SET YOU ON FIRE?, WE CAN STILL MAKE THIS RIGHT IF YOU STOP WITH THE BODIES"
"WHO SAID I WAS MURDERED? I CHOSE TO BE FUEL"