Thread Rating:
  • 3 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Genevend! Or how to turn genetics into a bunch of money grubbing maniacs.
#9
(10-01-2016, 08:27 AM)Camnui Wrote: There's also the fact that if cloning gets bombed genetics is often still functioning fine other than that part. So unless you're planning on jamming a reclaimer in the normal genetics area too then it's not going to be a fantastic idea to run the genevend off of biomaterial.

Random thought: why not combine the functionality of the clone pods and the current gene pods? Both have locking functionality, after all, the only difference is in terms of what's beside them (cloning console or genetics console).

This way you could load up either pod with an enzymatic reclaimer (which could be made to spit out the biomatter rather than fuel an adjacent pod, much in the same way the portable reclaimers work with fabricators).

You could then load that biomatter into either the pod next to the cloning console or have it output to a tile instead and then either manually load as necessary into the cloning pod or the one used by genetics as fuel for whatever this injector idea is about.

My main motivation for this is so that I can build both a cloning console and a genetics console next to the same pod, so that I can clone people and mess with their genes while they're baking. Totally for good, of course, not to just load them up with all sorts of "fun" mutations prior to releasing them.

I also sorta like the idea of geneticists being yelled at because they're hogging all of the pods for their research rather than using them to clone the crew.
Reply


Messages In This Thread
RE: Genevend! Or how to turn genetics into a bunch of money grubbing maniacs. - by Mordent - 10-01-2016, 09:57 AM

Forum Jump:


Users browsing this thread: 4 Guest(s)