09-23-2016, 10:12 PM
(This post was last modified: 09-23-2016, 10:19 PM by ferriswheel1. Edited 2 times in total.)
What about a spam filter to prevent packet spamming? I'd presume it'd mute a specific address if it detected a large quantity of messages. It'd have an actual, physical location in game, as a mainframe on the bridge or AI satellite. Anyone wanting to spam messages would have to disable or hack it in some way. a large quantity of messages. It'd have an actual, physical location in game, as a mainframe on the bridge or AI satellite. Anyone wanting to spam messages would have to disable or hack it in some way.