Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
VR training
#2
I could see this being valuable for antagonists, who are almost always guaranteed to fuck up their first rounds due to the lack of practice. So, add some VR simulations of antagonists.

Also, an entire engine in VR sounds like its just begging for lag problems. I don't know if this is a legitimate concern or not, but there were problems when I last played where explosions would literally kill the engine due to not being able to process everything at once.
Reply


Messages In This Thread
VR training - by Superlagg - 09-21-2016, 09:03 PM
RE: VR training - by Mageziya - 09-21-2016, 09:12 PM
RE: VR training - by Camnui - 09-21-2016, 09:50 PM
RE: VR training - by poland spring - 09-21-2016, 11:50 PM
RE: VR training - by Camnui - 09-21-2016, 11:55 PM

Forum Jump:


Users browsing this thread: 2 Guest(s)