09-21-2016, 09:00 AM
(This post was last modified: 09-21-2016, 09:01 AM by Roomba. Edited 1 time in total.)
While they were fun, I don't especially miss scannable artifact weapons. It made doing anything else with artlab more pointless than usual - all people would do was hunt for artguns until they found one, then turn mechanics into an artgun factory, often churning through dozens until they found one that instamurdered people or something. It kind of took away from the concept of artifacts being rare and powerful items that required some effort to obtain and investigate.