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Impose Austerity On Station To Improve The Game
#45
(09-20-2016, 08:43 AM)Xeram Wrote: I think we're all kinda missing a big key point here.

Reducing the accessibility of areas and the amount of supplies for the crew drastically increases inter-department and inter-player dependence for basic functions.

I notice a lot that people always talk about that as a good thing. Anybody who's actually dealt with it in the game knows that dependence on anyone or anything on goonstation is FUCKING AWFUL.

One of the key points of having to rely on others for things is competence, something you may remember that the majority of players on goon completely lack. We all know the pain of sitting there and watching the clueless roboticist ditz around with your brain after stealing you out of genetics as someone failed to scan or clone you, left you for dead when a simple push could have saved you, let you die of suffocation and shock in medbay because you couldn't yell at them to get you the oxy medkit and they just kept slapping you with patches, or otherwise just straight up completely useless if not a hindrance.

Don't make it even more a pain in the ass to simply navigate the station, whether shit has hit the fan or not and reduce people's ability to save themselves whether it be knowing where to get tools, how to navigate past treacherous areas, or knowing where life saving chems can be found or made far from medbay. It'll make everything more an exercise in tedium than it already can be.


What I'm gathering is that youre too stuck in the way things are and so are everyone else, so we shouldn't try to change what we see as a big problem with our server in specific because you are so much better than everyone at everything.

Maybe if people were expected/allowed to do their job they'd be good at it and not just sitting there dying a little inside when they watch a server regular bomb their way into whatever department they want so they can do that job for themselves, completely ignoring and cutting you out of the equation to the point where you wonder why you even bother.

It just makes the server regulars this big horrible monster that does everything and pushes new players around to the point where they have to be just like the old players, relying on nobody but themselves. By the time a new player has learned how to be useful, theyre using the knowledge to perpetuate the cycle once more.


In short suck it up you don't need fuckin sunglasses at round start as a staff assistant you big babies.
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RE: Impose Austerity On Station To Improve The Game - by Dions - 09-20-2016, 10:37 AM

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