09-12-2016, 06:43 AM
(This post was last modified: 09-12-2016, 07:03 AM by Nnystyxx. Edited 1 time in total.)
Could you possibly give an example of what this would look like ingame? Say, for an enterprising artifact lab scientist, go from seeing/learning about the artifact to activating/testing it and possibly modifying it, with whatever parameters you want. Right now I'm having trouble imagining the gameplay flow.
EDIT: However, I do think this is interesting, I am just confused. Artifacts being a bit more testable and less 100% arbitrary is always good news to me.
EDIT: However, I do think this is interesting, I am just confused. Artifacts being a bit more testable and less 100% arbitrary is always good news to me.