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Heist Round
#9
What I think would be nice is to take this idea and roll it into conspiracy mode so there is one central mode with stealth teamwork as it's core.

Like, conspiracy should have several objectives that can be randomly chosen from at start. Heist/theft could be one, as well as things like kidnapping, arson, fraud, assassination, coup, and all manner of clandestine activity.

It would really work with the idea of conspiracy since even if you discover that there is a conspiracy, you might not know what their ultimate goal is.
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Messages In This Thread
Heist Round - by foolofsound - 08-26-2016, 12:38 PM
RE: Heist Round - by ferriswheel1 - 08-26-2016, 02:02 PM
RE: Heist Round - by Grek - 08-26-2016, 03:41 PM
RE: Heist Round - by Arborinus - 08-26-2016, 10:48 PM
RE: Heist Round - by BBEG - 08-27-2016, 09:33 AM
RE: Heist Round - by misto - 08-27-2016, 01:13 AM
RE: Heist Round - by atomic1fire - 08-27-2016, 06:39 AM
RE: Heist Round - by foolofsound - 08-27-2016, 08:25 AM
RE: Heist Round - by Frank_Stein - 08-27-2016, 11:49 AM
RE: Heist Round - by Noah Buttes - 08-27-2016, 04:19 PM
RE: Heist Round - by ferriswheel1 - 08-27-2016, 02:50 PM
RE: Heist Round - by Nnystyxx - 08-27-2016, 05:45 PM

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