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Heist Round
#3
I find their gear iffy. B&E is very weak and Wetwork is just enough to get a person get the whole group in trouble without letting them actually accomplish anything. How about:
  • Disguise Kit: Agent Card, Chameleon Suit, Voice Changer.
  • Wetwork Kit: Agent Card, EMP Grenade Box, .22 Pistol Box.
  • Infiltration Kit: Agent Card, Mailman Suit, Chameleon Projector.
After that, you just give everyone the ability to withdraw money from the stash. With everyone getting an agent card, they can go to the Listening Post and buy shit from C.A.R.L. or I guess other merchants.
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Messages In This Thread
Heist Round - by foolofsound - 08-26-2016, 12:38 PM
RE: Heist Round - by ferriswheel1 - 08-26-2016, 02:02 PM
RE: Heist Round - by Grek - 08-26-2016, 03:41 PM
RE: Heist Round - by Arborinus - 08-26-2016, 10:48 PM
RE: Heist Round - by BBEG - 08-27-2016, 09:33 AM
RE: Heist Round - by misto - 08-27-2016, 01:13 AM
RE: Heist Round - by atomic1fire - 08-27-2016, 06:39 AM
RE: Heist Round - by foolofsound - 08-27-2016, 08:25 AM
RE: Heist Round - by Frank_Stein - 08-27-2016, 11:49 AM
RE: Heist Round - by Noah Buttes - 08-27-2016, 04:19 PM
RE: Heist Round - by ferriswheel1 - 08-27-2016, 02:50 PM
RE: Heist Round - by Nnystyxx - 08-27-2016, 05:45 PM

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