08-26-2016, 02:02 PM
Cool idea, I like the concept of heist-y thievery more than the usual fare. Some suggestions for gear:
A neat idea would be to require all gear to be bought using credits, with only the lower powered stuff being in reach with the starting funds. Higher powered things like cloakers, knockout gas grenades and holographic disguisers could be available after the crew has made some money. It would mean that spawning more gear could cut into your cash goal for the heist.
Some kinda secure space-Swiss bank account would be a nice place for heisters to store their ill-gotten gains out of reach of an envious crew.
- Duffel bag
- Data spike
- K-O Grenades
A neat idea would be to require all gear to be bought using credits, with only the lower powered stuff being in reach with the starting funds. Higher powered things like cloakers, knockout gas grenades and holographic disguisers could be available after the crew has made some money. It would mean that spawning more gear could cut into your cash goal for the heist.
Some kinda secure space-Swiss bank account would be a nice place for heisters to store their ill-gotten gains out of reach of an envious crew.