08-25-2016, 06:25 PM
(This post was last modified: 08-25-2016, 06:30 PM by Boa Jacque.)
Consider that any traitor is free to follow their objectives or not, as far as a basic player is concerned. For this reason I suggest that you DO get a complete list of co-conspirators in your notes tab. If the average player runs the risk of outing themselves in their attempts to find their co-conspirators, then all the antags will just run off to make pipebombs and bomb shit without bothering to meet their buddies.
Please consider the above when suggesting things for this game mode, this game mode will depend on the antags wanting to complete their objectives and work together if it is to avoid the pitfalls of Spy and Rev in which the antags just went rampant.
I suggest including a meeting point as well (in the notes tab)
Late join antags should be disabled or stuck in special roles like wraith or blob.
Or be given a special role in which they attempt to hunt down the conspirators. Kind of a rouge agent or mole kind of feel.
Wraiths would provide more weird shit going on to distract from the conspiracy objective.
Blobs would provide an alternative focus early on. Mid-strength blobs provide something to rally the crew together around (provides opportunity). Late stage blobs provide the conspirators with a new threat to handle.
I really like the "Replace Heads of Staff" objective, maybe give these dudes some mutagen + syringes so they can take the blood of the heads and mix it to transform themselves.
I would, but not all spacenerds care to use myshas or even bother with chem
Please consider the above when suggesting things for this game mode, this game mode will depend on the antags wanting to complete their objectives and work together if it is to avoid the pitfalls of Spy and Rev in which the antags just went rampant.
I suggest including a meeting point as well (in the notes tab)
Late join antags should be disabled or stuck in special roles like wraith or blob.
Or be given a special role in which they attempt to hunt down the conspirators. Kind of a rouge agent or mole kind of feel.
Wraiths would provide more weird shit going on to distract from the conspiracy objective.
Blobs would provide an alternative focus early on. Mid-strength blobs provide something to rally the crew together around (provides opportunity). Late stage blobs provide the conspirators with a new threat to handle.
I really like the "Replace Heads of Staff" objective, maybe give these dudes some mutagen + syringes so they can take the blood of the heads and mix it to transform themselves.
I would, but not all spacenerds care to use myshas or even bother with chem