08-24-2016, 11:36 PM
(This post was last modified: 08-24-2016, 11:45 PM by misto. Edited 1 time in total.)
hello i gave a writing in another thrread complaining about blobs so i will copy the relevant part here
i guess it would be nice if absorbed bodies werent utterly unclonable and unborgable. then body retrieval from the guts of a blob could result in a re-bolstering of your forces and promote more struggle. maybe rather than digesting and destroying people, the blob could assimilate their bodies into its structure, making rescue a valid option.
this could even open the door to the blob being able to communicate via the trapped bodies and headsets of its assimilated people
new addition: since the trapped bodies will be tempting to rescue, they could make perfect "human shields" for a nucleus, if the blob could shift them around, or bait for a blob's tricky trap
oh yeah, and i was proposing some shit like maybe a blob could go into panic survival mode and get boost if it gets beaten up and chased back to being small tile size, so cornered blobs don't get stomped too easily
i guess it would be nice if absorbed bodies werent utterly unclonable and unborgable. then body retrieval from the guts of a blob could result in a re-bolstering of your forces and promote more struggle. maybe rather than digesting and destroying people, the blob could assimilate their bodies into its structure, making rescue a valid option.
this could even open the door to the blob being able to communicate via the trapped bodies and headsets of its assimilated people
new addition: since the trapped bodies will be tempting to rescue, they could make perfect "human shields" for a nucleus, if the blob could shift them around, or bait for a blob's tricky trap
oh yeah, and i was proposing some shit like maybe a blob could go into panic survival mode and get boost if it gets beaten up and chased back to being small tile size, so cornered blobs don't get stomped too easily