08-22-2016, 03:42 PM
On the subject of summary executions, I generally decide based on the competence level of the antag.
One example of a dangerously competent antag would be if a traitor has managed to subvert the AI to his will, steal the captain's ID, killed several people, and is using chemistry. This would maybe merit an immediate killing rather than risking a robust breakout on the way to the brig, with the antag going on to kill and maim more.
You gotta remember though, a sec officer is supposed to protect ALL the people on the station, which includes those whom are trying to kill you. There's a good reason why all their default weapons are non lethal.
If you're dealing with a fire-proof, stun proof crimer you do have a few options to deal with them. If they're buffing themself up with chemicals, grab an auto injector of calomel from Medbay, which should flush their system of chems. If it's a geneticist, fill a hypospray fulla mutadone pills, set it to inject all, and hit them with it.
One example of a dangerously competent antag would be if a traitor has managed to subvert the AI to his will, steal the captain's ID, killed several people, and is using chemistry. This would maybe merit an immediate killing rather than risking a robust breakout on the way to the brig, with the antag going on to kill and maim more.
You gotta remember though, a sec officer is supposed to protect ALL the people on the station, which includes those whom are trying to kill you. There's a good reason why all their default weapons are non lethal.
If you're dealing with a fire-proof, stun proof crimer you do have a few options to deal with them. If they're buffing themself up with chemicals, grab an auto injector of calomel from Medbay, which should flush their system of chems. If it's a geneticist, fill a hypospray fulla mutadone pills, set it to inject all, and hit them with it.