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Conspiracy Game Mode
#5
I really like the concept. Even if it's just no-kit traitors working together. It'd still wind up being (team) rampage 80% of the time but it'd force more problem solving and require some slinking in the shadows at first.

Objectives will make a difference, but only if they're rewarded for their efforts as has been stated. People are just really jaded. They would be really hard to write, but sequential objectives would be neat. Finish one, get rewarded, get a new objective that is possibly working towards some goal but probably not because meta happens. The problem would be discouraging lone-wolves. I've seen regulars and veterans run off with all of the donks, rpg+ammo, and the nuke to try and solo the new nukemode for some reason so that's a hard problem.

An odd thing that may fit the mode: I remember when the new MGS5 was released and everyone was going Gaga - so naturally someone suggested a fulton-like objective for ss13. That'd probably be a pain in the ass to code though.
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Messages In This Thread
Conspiracy Game Mode - by Grayshift - 08-22-2016, 06:08 AM
RE: Conspiracy Game Mode - by Sundance - 08-22-2016, 07:02 AM
RE: Conspiracy Game Mode - by Noah Buttes - 08-22-2016, 06:00 PM
RE: Conspiracy Game Mode - by BBEG - 08-23-2016, 02:54 PM
RE: Conspiracy Game Mode - by Noah Buttes - 08-23-2016, 03:01 PM
RE: Conspiracy Game Mode - by Musketman12 - 08-22-2016, 10:48 AM
RE: Conspiracy Game Mode - by misto - 08-22-2016, 11:41 AM
RE: Conspiracy Game Mode - by Musketman12 - 08-22-2016, 11:57 AM
RE: Conspiracy Game Mode - by Mordent - 08-22-2016, 12:57 PM
RE: Conspiracy Game Mode - by Vitatroll - 08-22-2016, 11:42 AM
RE: Conspiracy Game Mode - by Arborinus - 08-22-2016, 01:03 PM
RE: Conspiracy Game Mode - by misto - 08-22-2016, 01:44 PM
RE: Conspiracy Game Mode - by Frank_Stein - 08-22-2016, 05:05 PM
RE: Conspiracy Game Mode - by BBEG - 08-23-2016, 03:32 PM
RE: Conspiracy Game Mode - by Boa Jacque - 08-25-2016, 06:25 PM
RE: Conspiracy Game Mode - by atomic1fire - 08-26-2016, 01:54 AM

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