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Destiny Game Mode Frequency Suggestion
#20
(08-21-2016, 05:42 AM)amaranthineApocalypse Wrote: Alright, since this would be a fairly simple matter of changing these numbers in the config file.

PROBABILITY ALIEN 0
PROBABILITY BLOB 5
PROBABILITY CHANGELING 5
PROBABILITY DISASTER 0
PROBABILITY EXTENDED 0
PROBABILITY MALFUNCTION 0
PROBABILITY METEOR 0
PROBABILITY MONKEY 0
PROBABILITY MIXED 5
PROBABILITY NUCLEAR 5
PROBABILITY RESTRUCTURING 0
PROBABILITY REVOLUTION 0
PROBABILITY SANDBOX 0
PROBABILITY TRAITOR 30
PROBABILITY VAMPIRE 0
PROBABILITY WALDO 0
PROBABILITY WIZARD 5
PROBABILITY GANG 0
PROBABILITY SPY 0
PROBABILITY CONSTRUCTION 0

What do we want the chances of round types to be?

I'd go Extended 12, Traitor 1, Changeling 1, Nuclear 1, Wizard 1. That basically takes Blob out of the rotation for Destiny (the map/number of players really isn't suitable for it). This weighting works out as 75% extended, 25% something else (even split).

Note that you'd have to change the broadcast/printout early in the round, too. Personally, I think you should just add that to extended (extra paranoia/RP/giggles).

(08-21-2016, 05:47 AM)MASTAFLIPS Wrote: to be honest goonstation is kind of boaring

I don't think we have pigs? Cats, owls, dogs, bees... but no pigs.
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RE: Destiny Game Mode Frequency Suggestion - by Mordent - 08-21-2016, 09:32 AM

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