08-17-2016, 05:09 PM
(This post was last modified: 08-17-2016, 05:09 PM by Roomba. Edited 1 time in total.)
(08-17-2016, 04:32 PM)Vitatroll Wrote: I need to ask something as a non-martyr (AI/sec player); do AI's get killed more by antagonists or by people acting against a rogue AI?
Definitely more to antags, I think. If sec/the crew attrmpts to reset the AI it's usually in their best interests to get it back to default laws, since that puts it more or less on the side of the crew. Whereas if an antag bothers to break in, the easiest and quickest method of getting the AI out of your hair is just 'kill urself lol'. Not reasoning I particularly approve of, but there you have it.
Addendum: the reason why it seems to people that the AI isn't very useful when subverted but a bitch when not on your side is that 'kill everyone but this guy' puts you more or less against the entire station, and even if you have the skill and resources to do that it's a bit of a tall order to accomplish. 'Lockdown/kill this one guy' is a task orders of magnitude easier by comparison.
Also remember that the AI is one of the few roles that can take in the station's entire situation at a glance and go 'shit's fucked, shuttle time' and that's a rather important role.